TombBackground.png
TombTitle.png

Tomb

  • Genre: First Person Platformer

  • Duration: 4 weeks

  • Platform: PC

  • Engine: Unreal

  • Team Size: 6

Description

Role

  • Lead Technical Designer

  • Lighting Artist

Responsibilities

Tomb is a single player game inspired by the retro game of Metroid Prime & Titanfall 2. 

You have been chosen to navigate this tomb as part of a ritual, with the mission to reach the top of the pyramid. This challenging game uses several of Titanfall 2's movement mechanics, allowing you to double jump & wall run to overcome challenges. 

  • Technical Design
    Designed all the mechanics in the game, anything that moves and the player can interact with.

  • Rapid prototyping
    Created several prototypes to test out mechanics and create iterations of them to find the perfect fit to the game. 

  • Lights
    Placed all the lights on the levels, ensuring to highlight the path the player is to take. Using a mixture of warm and cold colors it was possible to create variations in the atmosphere.

Development

The Fourth project at Future Games. The communication flowed great and been allowed to do all the technical design to my heart's content, I could produce prototypes in blueprints using visual scripting in cooperation with the level designers. 

Making the interactable we realized that they were the core of our levels, allowing the level designers to design levels around them rather than applying the interactables to a pre-blocked out level. It was challenging creating a game without UI and HUD, so we created an ingame room just for options and settings that can be changed at run time by sliders.


Being responsible for all the technical design and having the trust of the team helped motivate me and allowed me to truly shine in my role as technical designer.

Gallery

GIFs

GIF 2021-09-15 01-25-24.gif
GIF 2021-09-15 01-16-12.gif
GIF 2021-09-15 01-20-11.gif
GIF 2021-09-15 00-27-19.gif
TombBackground.png
Overlapping Triangles
TombBackground.png
TombTitle.png

Genre: First Person Platformer, Puzzle
Engine: Unreal
Team Size: 6
Duration: 4 weeks
Platform: PC

Unseen_Screenshot_01_edited.jpg
Unseen_Screenshot_01_edited.jpg
Overlapping Triangles
Unseentitle.png

Genre: First Person, Horror, Puzzle
Engine: Unreal Engine 4
Team Size: 9
Duration: 7 weeks
Platform: PC

ARV_Screenshot_01.png
Overlapping Triangles
ARV_Screenshot_01.png

Arv - The Inheritance

Genre: First Person, Horror, Puzzle
Engine: Unity
Team Size: 3
Duration: 4 weeks
Platform: PC

_edited.jpg
_edited.jpg
Overlapping Triangles

D.A.V.E's Odyssey

Genre: Isometric, Point & Click, Puzzle
Engine: Unity
Team Size: 9
Duration: 4 weeks
Platform: PC

acsentToDecent_edited.jpg
Overlapping Triangles
acsentToDecent_edited.jpg

Ascent
To
Descent

Genre: FPS, Spaceflight
Engine: Unreal Engine 4
Team Size: Solo Project
Duration: 2 weeks
Platform: PC